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:: Gambler's Ruin Problem ::

Suppose two players P and Q are playing a gambling game until one of them has everything and the other is ruined. What is the probability that P will win everything? To answer this question, we can use any game where the probabilities of winning and losing are known.

For each play, P wagers £1 and receives £2 with probability [Graphics:Images/gamblersruin_gr_1.gif] and nothing with probability [Graphics:Images/gamblersruin_gr_2.gif], i.e. gains or loses £1. In the real world, if Q were to be the casino, P would find that [Graphics:Images/gamblersruin_gr_3.gif]. Suppose the total amount of money between P and Q is £a and at some stage P has £x and Q has £(a-x). Let the probability of P winning everything be a function of x, f(x).

A game is played, if P won, he would have £(x+1), if he lost, he would have £(x-1) instead. Now if his fortune is £(x+1), his chances of winning everything is f(x+1), and f(x-1) if his fortune is £(x-1). Since the probability of winning a game is [Graphics:Images/gamblersruin_gr_4.gif] and losing the game [Graphics:Images/gamblersruin_gr_5.gif], with a starting capital of x, where [Graphics:Images/gamblersruin_gr_6.gif], we have the basic equation:

[Graphics:Images/gamblersruin_gr_7.gif]

and in the limits of [Graphics:Images/gamblersruin_gr_8.gif] and [Graphics:Images/gamblersruin_gr_9.gif],

[Graphics:Images/gamblersruin_gr_10.gif]
[Graphics:Images/gamblersruin_gr_11.gif]

To solve the basic equation, we can try the solution

[Graphics:Images/gamblersruin_gr_12.gif]

for some [Graphics:Images/gamblersruin_gr_13.gif]. This satisfies the basic equation, as shown below

[Graphics:Images/gamblersruin_gr_14.gif]

Simplifying gives

[Graphics:Images/gamblersruin_gr_15.gif]

which has the solution

[Graphics:Images/gamblersruin_gr_16.gif]

Thus

[Graphics:Images/gamblersruin_gr_17.gif]

Although both satisfy the basic equation, neither satisfies the criteria f(0) = 0 and f(a) = 1.Since 1 and [Graphics:Images/gamblersruin_gr_18.gif] satisfy the basic equation, so does this:

[Graphics:Images/gamblersruin_gr_19.gif]

where A and B are constants. For f(0) = 0 and f(a) = 1,

[Graphics:Images/gamblersruin_gr_20.gif]
[Graphics:Images/gamblersruin_gr_21.gif]

Therefore for [Graphics:Images/gamblersruin_gr_22.gif],

[Graphics:Images/gamblersruin_gr_23.gif]

This is the solution to the Gambler's Ruin problem, where the chances of winning everything is given by f(x), for given probability of winning a game [Graphics:Images/gamblersruin_gr_24.gif], initial stake of [Graphics:Images/gamblersruin_gr_25.gif] and total stake of [Graphics:Images/gamblersruin_gr_26.gif].

Extension to Fair Games

The solution above is valid only in situations where [Graphics:Images/gamblersruin_gr_27.gif], for a fair game such as tossing a fair coin where [Graphics:Images/gamblersruin_gr_28.gif], f(x) is reduced to

[Graphics:Images/gamblersruin_gr_29.gif]

Mean Number of Rounds before Winning/Losing Everything

The mean or expected number of rounds before P wins or loses everything is given by (for [Graphics:Images/gamblersruin_gr_30.gif])

[Graphics:Images/gamblersruin_gr_31.gif]

For [Graphics:Images/gamblersruin_gr_32.gif], this is simply

[Graphics:Images/gamblersruin_gr_33.gif]

Written by Henry Tang.

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